Poll | | How do you cook your nachos? | Microwave | | 44% | [ 8 ] | Oven (fan forced) | | 22% | [ 4 ] | Grill | | 6% | [ 1 ] | Other (I don't see how else one could cook nachos) | | 28% | [ 5 ] |
| Total Votes : 18 |
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| | Some Animations | |
| | Author | Message |
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TheEking247 Blood Wolf
Posts : 4 Posting Points : 52369 Join date : 2010-01-05 Location : UR NOT MAH FATHAH
| Subject: Some Animations Tue Jan 05, 2010 11:07 pm | |
| So you know my skill level... Reply with quote Edit/Delete this post Delete this post Hey I'm from stickpageportal.com/forums(please visit)...and I been a member for a while there so I know my way around a forum...anyway here is mah animations... Newest to Oldest | |
| | | ROCKduhHOUSE Staff Sergeant
Posts : 142 Posting Points : 53474 Join date : 2009-10-04 Age : 29
| Subject: Re: Some Animations Tue Jan 05, 2010 11:16 pm | |
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| | | sage Angel Of Death
Posts : 1402 Posting Points : 57245 Join date : 2009-01-27 Age : 29
| Subject: Re: Some Animations Wed Jan 06, 2010 2:21 am | |
| umm... that animation was not boarders or inters, it belongs in the beginner section | |
| | | Zed Chief Warrant Officer 2
Posts : 226 Posting Points : 53974 Join date : 2009-08-25 Age : 31 Location : Britannia
| Subject: Re: Some Animations Wed Jan 06, 2010 9:18 am | |
| Yeah, I'm going to move this into the beginners section. You're not a low beginner, which is why you can post outside the beginners section at SPP with no real complaints, but I don't think you're quite borderline yet. Keep practising though, once you get the easing and stiffness sorted you'll be pretty much there.
I've also turned the links into images because for some reason it wouldn't let the url extend through brackets which meant this was the only way people could see them. | |
| | | LeoZXC Bronze Star Member
Posts : 51 Posting Points : 52420 Join date : 2010-01-06 Location : North Korea. No i'm kidding Hong Kong. No seriously, Hong Kong you know China?
| Subject: Re: Some Animations Wed Jan 06, 2010 10:49 am | |
| dude I think your main problem is that you sometimes just leave some joints alone remember when animating, EVERYTHING ALWAYS MOVES unless you're deliberately making it still, but then its usually obvious cuz then everything else is still. you need to keep all the joints moving. But also, you need to apply physics. with the kunai one, (where you have a green guy falling) theres no bounce or anything, he just falls. have him fall up a bit, or at least have the legs flail a little also, when he begins to fall, he stays in the air a bit too long, have him fall with 1 pixel, double that, double that, until you know its enough. just my opinion though :/ | |
| | | kidwiththeshoes Cobra Commander
Posts : 2381 Posting Points : 58797 Join date : 2009-01-17 Age : 28 Location : On the Unternets, yes, the unternets
| Subject: Re: Some Animations Wed Jan 06, 2010 4:43 pm | |
| Very stiff, and another tip, keep the feet on the floor unless jumping/walking/ect. You don't seem to move the feet at all compared to the position of the legs. Should work on that for sure. | |
| | | sage Angel Of Death
Posts : 1402 Posting Points : 57245 Join date : 2009-01-27 Age : 29
| Subject: Re: Some Animations Wed Jan 06, 2010 8:03 pm | |
| the green guy looked very awkward when he fell, and there is stiffness throughout.
i agree with leo.
also, the green guy puts almost no effort into throwing his second knife, foot placement needs improvement, and the purple-headed stick animation was shaky. | |
| | | ROCKduhHOUSE Staff Sergeant
Posts : 142 Posting Points : 53474 Join date : 2009-10-04 Age : 29
| Subject: Re: Some Animations Wed Jan 06, 2010 11:08 pm | |
| you mostly need to work on your smoothness, and putting more power into the actions. it's also shaky, you should work on that. | |
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