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 Rolvak's update thread...

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Thomas
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PostSubject: Re: Rolvak's update thread...   Sun Jun 27, 2010 12:45 pm

On the 6/25/10 one, the legs seem to be in the air for a bit too long.

Could you please put all the images one the first post into individual spoilers, so it doesn't take up so much space?

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Rolvak
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PostSubject: Re: Rolvak's update thread...   Sun Jun 27, 2010 1:22 pm

Thomas wrote:
On the 6/25/10 one, the legs seem to be in the air for a bit too long.

Could you please put all the images one the first post into individual spoilers, so it doesn't take up so much space?

i see and i done what you asked hope your happy :3

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[quote="Dunny"]Rolvak wins.[/quote]
Spoiler:
 
[/spoiler]

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PostSubject: Re: Rolvak's update thread...   Sun Jun 27, 2010 9:05 pm

Rolvak wrote:
i see and i done what you asked hope your happy :3

lolwut?

Your updated and previous animations are all shaky, some easing, a lot of stiffness, and a bit of flow. But I'd say you've improved.. A little..
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Rolvak
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PostSubject: Re: Rolvak's update thread...   Wed Jul 28, 2010 4:53 pm

UPDATE
I started making stcks now Very Happy heres two I made
A stickmen
Spoiler:
 
A sword
Spoiler:
 
And a Slash/trail/new stcks test
Spoiler:
 

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[quote="Dunny"]Rolvak wins.[/quote]
Spoiler:
 
[/spoiler]

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sage
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PostSubject: Re: Rolvak's update thread...   Wed Jul 28, 2010 6:13 pm

you should post them in the stk's section. they ccouls also use more detail. like, for the hair, use tons of small segments instead of just a few big segments.

the foot placement on the test is off.
there are also too many frames of the sword going through the air. it's too slow.
it looks (to me) like this: ||-|--|--|--|--|--|--|--|--|--||
it should look more like this: ||-|--|---|----|-----|---|-||

| = frame
- = movement

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Rolvak
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PostSubject: Re: Rolvak's update thread...   Mon Aug 09, 2010 12:14 pm

UPDATE
still don't have good blood sticks I wll edit this wen I get some good blood stcks :3
Spoiler:
 

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[quote="Dunny"]Rolvak wins.[/quote]
Spoiler:
 
[/spoiler]

~Awarded 7/23/2010
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kidwiththeshoes
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PostSubject: Re: Rolvak's update thread...   Mon Aug 09, 2010 2:32 pm

The sword looks kinda funky when he pulls back, like it slides, and his hands come together. It looks a bit choppy. You need to make it look like he's actually holding the sword, make sure the movements of the sword are in line with his hands.

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"We're not just going to shoot the bastards. We're going to cut out their living guts, and use them to grease the treds of our tanks. ~Old Blood and Guts Patton.
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"This rain makes me pelvic thrust my router" - Rolvak
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PostSubject: Re: Rolvak's update thread...   Tue Aug 10, 2010 3:37 pm

blood sticks are for noobs. use particles Very Happy

the problems:
he swings the sword too slow. you need to remove some frames in the middle
he bends over when he swings. do you bend to the side when you swing something? i don't.
his arms don't appear to straighten out as he swings. that'd make the attack very weak
his hands slide down the grip of the sword.

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Rolvak
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PostSubject: Re: Rolvak's update thread...   Fri Aug 13, 2010 6:36 pm

Update
Running loop:
Spoiler:
 

_________________

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[quote="Dunny"]Rolvak wins.[/quote]
Spoiler:
 
[/spoiler]

~Awarded 7/23/2010
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kidwiththeshoes
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PostSubject: Re: Rolvak's update thread...   Fri Aug 13, 2010 6:41 pm

The hands look really choppy.

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"We're not just going to shoot the bastards. We're going to cut out their living guts, and use them to grease the treds of our tanks. ~Old Blood and Guts Patton.
Quote :
Oh my god.
My brain is about to implode in a spectacular fashion.
~Matt Dunlop
"This rain makes me pelvic thrust my router" - Rolvak
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Rolvak
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PostSubject: Re: Rolvak's update thread...   Sat Aug 14, 2010 10:57 am

UPDATE
Punch combo test:
Spoiler:
 

_________________

Thanks Justin for the epic signature ;D

[quote="Dunny"]Rolvak wins.[/quote]
Spoiler:
 
[/spoiler]

~Awarded 7/23/2010


Last edited by Rolvak on Sun Aug 15, 2010 2:25 pm; edited 1 time in total
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kidwiththeshoes
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PostSubject: Re: Rolvak's update thread...   Sat Aug 14, 2010 12:36 pm

Excellent foot placement, though as his body moves downward, it doesn't look so good.

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"We're not just going to shoot the bastards. We're going to cut out their living guts, and use them to grease the treds of our tanks. ~Old Blood and Guts Patton.
Quote :
Oh my god.
My brain is about to implode in a spectacular fashion.
~Matt Dunlop
"This rain makes me pelvic thrust my router" - Rolvak
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sage
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PostSubject: Re: Rolvak's update thread...   Sat Aug 14, 2010 5:56 pm

i agree ^

also, his leg is pretty shaky in the every beginning. and the punches are nice, but they seem weak and a bit slow, especially the first one. maybe add a tremble and trash a few frames

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PostSubject: Re: Rolvak's update thread...   Sat Aug 14, 2010 6:55 pm

Yeah, his front leg is extremely shaky.

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"We're not just going to shoot the bastards. We're going to cut out their living guts, and use them to grease the treds of our tanks. ~Old Blood and Guts Patton.
Quote :
Oh my god.
My brain is about to implode in a spectacular fashion.
~Matt Dunlop
"This rain makes me pelvic thrust my router" - Rolvak
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PostSubject: Re: Rolvak's update thread...   Sat Aug 14, 2010 10:47 pm

Overall, you need to work on your easing/choppiness. Other than that, nice Smile
Your style looks like it's been influenced by Hopdiddy.

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XD Akuma
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PostSubject: Re: Rolvak's update thread...   Sun Aug 15, 2010 1:33 pm

Nice rolvak really nice i like all of it. Though your sticks look like they are mentally retarded sometimes... Please ignore that last statement anyway i agree with dunny you're animating style does look like it has been influenced by hopdiddy, and you need to work on easing and choppiness try editing you're work multiple times like i do. (Warning watch how you edit sometimes it may come out choppy shaky ect. Before saving your edit play it multiple times look for errors and you should become epic in no time~)
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PostSubject: Re: Rolvak's update thread...   Sat Aug 21, 2010 8:48 am

Update
X2 punch combo- weak punches? I guess :\
Spoiler:
 

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[quote="Dunny"]Rolvak wins.[/quote]
Spoiler:
 
[/spoiler]

~Awarded 7/23/2010
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PostSubject: Re: Rolvak's update thread...   Sat Aug 21, 2010 10:02 am

kinda weak. maybe add a earthquake effect to make it seem like a really hard punch and maybe use another kind of blur
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PostSubject: Re: Rolvak's update thread...   Sun Aug 22, 2010 3:49 pm

the foot placement is a bit shaky

the leg shouldn't go halfway and come back. it MUST be planted on the ground first. try doing what he did irl. it's pretty impossible

follow through with his punches. do this by making another frames with his arm fully extended.

and, again with the bending down. it looks funny Razz

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Rolvak
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PostSubject: Re: Rolvak's update thread...   Sun Aug 22, 2010 4:10 pm

UPDATE
Effects test
Spoiler:
 

_________________

Thanks Justin for the epic signature ;D

[quote="Dunny"]Rolvak wins.[/quote]
Spoiler:
 
[/spoiler]

~Awarded 7/23/2010
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PostSubject: Re: Rolvak's update thread...   Sun Aug 22, 2010 4:17 pm

That back foot.. It slides.

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"We're not just going to shoot the bastards. We're going to cut out their living guts, and use them to grease the treds of our tanks. ~Old Blood and Guts Patton.
Quote :
Oh my god.
My brain is about to implode in a spectacular fashion.
~Matt Dunlop
"This rain makes me pelvic thrust my router" - Rolvak
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PostSubject: Re: Rolvak's update thread...   Sun Aug 22, 2010 5:08 pm

Ouch that musta hurt
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PostSubject: Re: Rolvak's update thread...   Sun Aug 22, 2010 5:31 pm

buizel stay on topic...but nice try to fix the foot sliding
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PostSubject: Re: Rolvak's update thread...   Mon Aug 23, 2010 5:37 pm

the effects went away WAY too fast. it seemed like they were there for like two frames. try at least four next time.
something about him bending down seems weird. i think it might be the flow.
he goes left for a second, then down the next. that's bad flow. you wanna combine them with like a nice curve or something.

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PostSubject: Re: Rolvak's update thread...   Tue Aug 24, 2010 4:31 pm

The impression I get from your animations is that you need to do a lot more easing. Drag every movement out for about three frames more than you think you want to.

Also, watch your balance. You let the upper body get too far ahead of the feet. Try making sticks with longer legs and consider bending the bottom segment of the back backwards rather than forwards.

And I'd really recommend resizing down. It'll make the animations look better.
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