| Zed's Thread | |
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+6ROCKduhHOUSE LeoZXC ghostly PivotsAndStuff kidwiththeshoes Zed 10 posters |
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Justin Angel Of Death
Posts : 1234 Posting Points : 57857 Join date : 2009-01-29 Age : 28 Location : Un-Funny Jokes.
| Subject: Re: Zed's Thread Sat Feb 06, 2010 1:21 pm | |
| I like those flash. I liked the second ones background. | |
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Zed Chief Warrant Officer 2
Posts : 226 Posting Points : 54034 Join date : 2009-08-25 Age : 31 Location : Britannia
| Subject: Re: Zed's Thread Sat Feb 06, 2010 4:43 pm | |
| Thanks. Here's some more, because I was really bored today: It's very unfinished, but I'm in that kind of mood. When I ultimately flash this one I'll probably tween up the slow motion and drag it out some more. | |
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pivguy corporal
Posts : 122 Posting Points : 52303 Join date : 2010-01-31 Age : 26 Location : is a place where you are.l
| Subject: Re: Zed's Thread Sun Feb 07, 2010 9:08 am | |
| kk nice flash | |
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Zed Chief Warrant Officer 2
Posts : 226 Posting Points : 54034 Join date : 2009-08-25 Age : 31 Location : Britannia
| Subject: Re: Zed's Thread Mon Feb 08, 2010 7:04 pm | |
| Someone was asking about the physics of a guy jumping off a roof, so I made a guy jump off a roof. I know I lack easing on the anticipation, but besides that it's not a bad movement set imo. Edit: And I might as well post the version that took me longer after my good buddy Rival pointed out "It's shit and you know it". | |
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Mark Bronze Star Member
Posts : 53 Posting Points : 52489 Join date : 2010-01-05 Age : 27 Location : None Of Yo Buisness >.>
| Subject: Re: Zed's Thread Tue Feb 09, 2010 12:00 am | |
| god damit zed id rape that animation
I WANNA FINISH IT!!!!!
also why dont you visit my thread on stickpage :T
It's called MARKS THREAD lol Just give me a little C&C to get the thread pumpin hot sticky stuff agin :3 | |
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pivguy corporal
Posts : 122 Posting Points : 52303 Join date : 2010-01-31 Age : 26 Location : is a place where you are.l
| Subject: Re: Zed's Thread Tue Feb 09, 2010 2:38 pm | |
| EPIC | |
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Zed Chief Warrant Officer 2
Posts : 226 Posting Points : 54034 Join date : 2009-08-25 Age : 31 Location : Britannia
| Subject: Re: Zed's Thread Sun Feb 14, 2010 3:22 pm | |
| Kk, I need some advice from the people who'll be watching this, ie. you.
I have an incredible piece coming up. I mean spectacular. If there is any piece that would make me move my own thread to the borderz/interz section; this is it. I'm that proud of it. I can't show it to you yet - it's a joint with an interz guy at SPP - but I need some help with deciding which of two concepts is cooler.
Option one - a guy has a barbed cheese-wire type thing wrapped around his waist. It gets pulled hard. Lots of blood and unusual particles that may or may not be skin/flesh/bone go flying everywhere and he falls down in two halves.
Option two - a guy tied to the end of a rope is swung around by a more developed version of my stick with the three leg joints that looks like a devil. While being thrashed around on the end of this rope, he is being used the beat up three other guys.
Neither would particularly be easier. I cannot decide between them. | |
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kidwiththeshoes Cobra Commander
Posts : 2381 Posting Points : 58857 Join date : 2009-01-17 Age : 28 Location : On the Unternets, yes, the unternets
| Subject: Re: Zed's Thread Sun Feb 14, 2010 3:29 pm | |
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Justin Angel Of Death
Posts : 1234 Posting Points : 57857 Join date : 2009-01-29 Age : 28 Location : Un-Funny Jokes.
| Subject: Re: Zed's Thread Sun Feb 14, 2010 3:34 pm | |
| I agree with Kwts. Do the first one. | |
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pivguy corporal
Posts : 122 Posting Points : 52303 Join date : 2010-01-31 Age : 26 Location : is a place where you are.l
| Subject: Re: Zed's Thread Sun Feb 14, 2010 4:52 pm | |
| second one looks cooler..more fighting,more FUN!
duhh..-_-"
like my new avatar? | |
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Mark Bronze Star Member
Posts : 53 Posting Points : 52489 Join date : 2010-01-05 Age : 27 Location : None Of Yo Buisness >.>
| Subject: Re: Zed's Thread Sun Feb 14, 2010 5:32 pm | |
| Niether. Man is cahsed by hungry pedestrian Zombies He get's cornerd ( stuck on a cliff or bridge) Then a zombie charges he blows him away with his final bullet (pistol) Then all of them charge (Zooms in on foot with pebble falling into the water) (Switches to birds eye view)
THEN he jumps into the mucky water full of death and uglyness.
Switches to next person.
Yea that would be epic The others are to casual You wanna score mid-high interns Zed not low interns >.> | |
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Justin Angel Of Death
Posts : 1234 Posting Points : 57857 Join date : 2009-01-29 Age : 28 Location : Un-Funny Jokes.
| Subject: Re: Zed's Thread Sun Feb 14, 2010 5:36 pm | |
| - Mark wrote:
- Niether.
Man is cahsed by hungry pedestrian Zombies He get's cornerd ( stuck on a cliff or bridge) Then a zombie charges he blows him away with his final bullet (pistol) Then all of them charge (Zooms in on foot with pebble falling into the water) (Switches to birds eye view)
THEN he jumps into the mucky water full of death and uglyness.
Switches to next person.
Yea that would be epic The others are to casual You wanna score mid-high interns Zed not low interns >.> First half sounds too much like Left 4 Dead 2 IMO. Charger charges you, you shoot it, then a horde comes. Dead. | |
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Zed Chief Warrant Officer 2
Posts : 226 Posting Points : 54034 Join date : 2009-08-25 Age : 31 Location : Britannia
| Subject: Re: Zed's Thread Mon Feb 15, 2010 6:51 am | |
| - Mark wrote:
- Niether.
Man is cahsed by hungry pedestrian Zombies He get's cornerd ( stuck on a cliff or bridge) Then a zombie charges he blows him away with his final bullet (pistol) Then all of them charge (Zooms in on foot with pebble falling into the water) (Switches to birds eye view)
THEN he jumps into the mucky water full of death and uglyness.
Switches to next person.
Yea that would be epic The others are to casual You wanna score mid-high interns Zed not low interns >.> I can't, I already have the run-up to this point finished. I might put something like that in later if I can. | |
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pivguy corporal
Posts : 122 Posting Points : 52303 Join date : 2010-01-31 Age : 26 Location : is a place where you are.l
| Subject: Re: Zed's Thread Mon Feb 15, 2010 7:12 am | |
| - Mark wrote:
- Niether.
Man is cahsed by hungry pedestrian Zombies He get's cornerd ( stuck on a cliff or bridge) Then a zombie charges he blows him away with his final bullet (pistol) Then all of them charge (Zooms in on foot with pebble falling into the water) (Switches to birds eye view)
THEN he jumps into the mucky water full of death and uglyness.
Switches to next person.
Yea that would be epic The others are to casual You wanna score mid-high interns Zed not low interns >.> DUDE...thats a pure copy of left for dead 2 | |
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Mark Bronze Star Member
Posts : 53 Posting Points : 52489 Join date : 2010-01-05 Age : 27 Location : None Of Yo Buisness >.>
| Subject: Re: Zed's Thread Mon Feb 15, 2010 12:03 pm | |
| It is? I never played the game So I wouldnt know lol Sorry -_- | |
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LeoZXC Bronze Star Member
Posts : 51 Posting Points : 52480 Join date : 2010-01-06 Location : North Korea. No i'm kidding Hong Kong. No seriously, Hong Kong you know China?
| Subject: Re: Zed's Thread Tue Feb 16, 2010 12:35 am | |
| LOL dude! zed, I suggest you stick with your first option, mainly because Interns already have great easing and have incredible physics. To become a intern you need to have that last *spark* the first option of showing blood would be that kind of time where you give that spark, some personal touches to the blood. However, this is only a suggestion, but I suggest that when you have the blood fly, like as SOON as it flies, have it slow mo for a couple of seconds, then rapidly speed up. done right, it would look fantastic and DAMN i haven't been around for a while! whats up guys! | |
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kidwiththeshoes Cobra Commander
Posts : 2381 Posting Points : 58857 Join date : 2009-01-17 Age : 28 Location : On the Unternets, yes, the unternets
| Subject: Re: Zed's Thread Tue Feb 16, 2010 12:55 pm | |
| Not a lot . Just the PD collab. | |
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Zed Chief Warrant Officer 2
Posts : 226 Posting Points : 54034 Join date : 2009-08-25 Age : 31 Location : Britannia
| Subject: Re: Zed's Thread Wed Feb 17, 2010 6:02 pm | |
| Samurai Competition update: I decided I was probably too lazy to fix the problems, so I've thickheadedly ploughed forwards and made some more. Should I trail the orange guys swords (in an upcoming part) or should I leave it to make the blue guy seem special? Edit: btw, I am aware that the sword swaps hands halfway through. That one I will correct. | |
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Justin Angel Of Death
Posts : 1234 Posting Points : 57857 Join date : 2009-01-29 Age : 28 Location : Un-Funny Jokes.
| Subject: Re: Zed's Thread Wed Feb 17, 2010 8:00 pm | |
| Switching in mid-air doesn't really seem all that bad. Just looks like when he flipped, he switched his sword hand along with sides. | |
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kidwiththeshoes Cobra Commander
Posts : 2381 Posting Points : 58857 Join date : 2009-01-17 Age : 28 Location : On the Unternets, yes, the unternets
| Subject: Re: Zed's Thread Wed Feb 17, 2010 9:22 pm | |
| I love your animations Zed. ^_^ | |
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Zed Chief Warrant Officer 2
Posts : 226 Posting Points : 54034 Join date : 2009-08-25 Age : 31 Location : Britannia
| Subject: Re: Zed's Thread Wed Feb 17, 2010 9:26 pm | |
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LeoZXC Bronze Star Member
Posts : 51 Posting Points : 52480 Join date : 2010-01-06 Location : North Korea. No i'm kidding Hong Kong. No seriously, Hong Kong you know China?
| Subject: Re: Zed's Thread Thu Feb 18, 2010 11:03 am | |
| sup again wow, that was so well eased, i think you just need to add a little more flare and your as good as guaranteed to become interns dude! just one thing, somethings a bit off when the blue guy turns around. dunno i cant put my finger on it, it just seems like the back leg, when hes turning, seems a bit stiff... Im not sure so i cant confirm anything. but double check that. also, think about it for a second. this is a samurai fight/melee weapon fight, so these guys are physically pretty tough, and since we're talking animating they can be impossibly strong. but if I hit a dude with a sword, and he blocked with two swords of his own, instead of immediately pushing me and away and then we both sway a bit like a drama, wouldn't there be a bit of resistance to begin with? like some struggle, like UGHHH F*CK YOU!!! and then shoves him away? not just like "oh you hit me, lemme shove you away, ah thats better" sorry i don't mean to sound like an ass but just add some resistance in, because the way they fought near the end, it seemed more like a chinese drama :/ add some FIGHT! | |
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Zed Chief Warrant Officer 2
Posts : 226 Posting Points : 54034 Join date : 2009-08-25 Age : 31 Location : Britannia
| Subject: Re: Zed's Thread Wed Mar 10, 2010 5:20 pm | |
| Finished entry. Yeah, I was just trying to finish something after the last update. I am aware of 6 areas of what is not quite shakiness but is short and unnecessary changes of momentum in the blue guy and the orange guy is just plain crappy. Could've been worse, but I know I could have made it so much better if I hadn't lost interest. Considered flashing to maintain quality but I didn't think it was worth the effort it would've taken to get the dimensions right and everything. | |
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kidwiththeshoes Cobra Commander
Posts : 2381 Posting Points : 58857 Join date : 2009-01-17 Age : 28 Location : On the Unternets, yes, the unternets
| Subject: Re: Zed's Thread Wed Mar 10, 2010 6:59 pm | |
| Wow that's like border/interz. | |
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sage Angel Of Death
Posts : 1402 Posting Points : 57305 Join date : 2009-01-27 Age : 29
| Subject: Re: Zed's Thread Wed Mar 10, 2010 7:10 pm | |
| it's very nice, but i think it could use more force and/or anticipation | |
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